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90 minutes

Sex Drupal & Rock n roll : Putting the ümlaud into Drüpal

mortendk's picture
Submitted by mortendk on Mon, 07/28/2008 - 10:16.

Session recording

Placement
Session time: 
08/29/2008 - 09:00 - 08/29/2008 - 10:30

Drupal theming isnt that hard (at first) - but after the first sweet feeling of geek stardom, the truth comes sneaking...
Some elements in a drupal sit can be a little tricky, unless you are willing to dig a bit deeper and get a little dirty.
so this one is all about pimping the crap outta your site, and in the process build up a libary of pure awesomeness

Agenda

  • - a Ménage à trois - Theming understanding
    and theres more than one position...
  • - the quest for a the nada-html template.
    Cleaning up the css & html and remain some of your sanity.
  • - access all areas pass
  • - this my son is the kingdom you shall inhert
    how to steal win the prince (or princes), steal the gold and get a kingdom for your self
    or how to use the build in inheritance (thank you zen)
  • - forms vs. the themer
    round 1.
  • - Pimping the menu
    use the source luke
    Menus and the art of theme function overwriting
    css based coolness
    imagemaps -oh yeah we old skool
    image based menus - the designers love em ...
  • The land of milk & honey
    drupal6 theming

Goals
To show some of the possibilities that are hiding just under the hood of drupal, and a couple of approaches to sex up your drupal life, and give the universal answer to the question that more than once have been shouted out:
"How the F!"#" do i get this menu to look like that the designer gave me - why cant we just use plain text menus and be done!"
and go from : "aaaargh I hate designer I hate drupal I aaaaaargh" to
"woohoo Drupal is the sweatest system in the world - wheres Dries I wanna kiss that guy, and by beers for all in the community"

Resources
basic css ,html, some php & basic drupal theming knowledge, and not to offended by the words that start with F.

Drupal in Central Europe: a short history, current status and future

Kristof Van Tomme's picture
Submitted by Kristof Van Tomme on Sat, 07/26/2008 - 08:30.

Session recording

Placement
Session time: 
08/27/2008 - 16:00 - 08/27/2008 - 16:45

Overview

A panel discussion, that walks through the countries in the region and makes a short sum up of the current community status: the events that are being organized, the localized resources, the member bases and the events that will be hold in the near future.

Agenda

  • introduction
  • slideshow intermezzo's with data on the communities
  • how got the communities started
  • what kind of events are currently held
  • what projects/events are planned for the future
  • Goals

    Get an overview of the "state of Drupal" in Central Europe. Open a dialog between the different communities that might lead to concerted efforts to grow Drupal.

    Resources

    An interest in growing Drupal.

    If you are interested in being part of this panel, please send me a message using my contact form.

    jQuery in Drupal, part 2: advanced

    katbailey's picture
    Submitted by katbailey on Wed, 07/23/2008 - 19:47.

    Session recording

    Co-presenters: 
    Placement
    Session time: 
    08/29/2008 - 11:00 - 08/29/2008 - 12:00

    Overview

    In this second session on jQuery we plan to focus on Drupal-specific usage and also on more advanced topics such as effective debugging of js code and adding AJAX functionality.

    Agenda

    * How Drupal and jQuery relate to each other
    * The Drupal js object
    * AJAXifying Drupal with jQuery
    * AHAH and Drag&Drop

    Goals

    By the end of this session, attendees will understand the fundamentals of how jQuery and Drupal work together; they will have learned some best practices regarding the use of jQuery in Drupal and be able to add AJAX, AHAH and Drag&Drop functionality to their modules (the latter two for Drupal 6 only!)

    Resources

    Prior knowledge of jQuery basics or attendance at the first session recommended. Attendees should also be familiar with basic Drupal module development.

    A Hands-On Guide to Module Development

    Ryan's picture
    Submitted by Ryan on Tue, 07/22/2008 - 18:10.

    Session recording

    Co-presenters: 
    Placement
    Session time: 
    08/30/2008 - 09:00 - 08/30/2008 - 10:30

    Overview

    Drupal module development is a bit like playing Zork. Anyone can play the game, walk around a while, score some points, get eaten by a grue, and try again. Even the most stalwart adventurer will need some help if he is to seriously improve his game. Otherwise, he'll get fed up with Zork and return to playing Duck Hunt.

    So it is with module development. You've setup a Drupal site. You've used some contributed modules. You've tweaked some to your liking and even written a couple from scratch... but you need to know how to improve your game before you get frustrated or waste all your time making the same mistakes. Yes... there are plenty of mistakes to be made, and we've made quite a few of them ourselves.

    Expect more classic gaming references in this session, but more importantly expect to learn about the things we've done wrong and the things we're starting to do right in our Drupal module development (primarily Ubercart).

    This session will be geared toward beginning and intermediate Drupal developers looking to learn more about the module development process and "best practices" that go beyond (but certainly include!) simple adherence to coding and security standards. We will cover the tools we use, the module structures we like to stick by, and how we make the most of our first pass at a module. More importantly, we'll look at code that works with some of the harder to understand parts of the Drupal API, and we'll look at writing modules that integrate not just with Drupal but with other contributed modules like Ubercart and Views.

    Sounds like a lot, eh? We think so, too. However, we'll be presenting the information in the following format to try and disseminate as much knowledge as possible:

    A Hands-On Guide to Module Development will be an informal lecture session where we say our opening words and move into a time of hands-on learning. Those with laptops can follow along with code examples as we work through the development of a module that demonstrates the topics mentioned above. We'll be accepting quick questions as we go along and use any time at the end to take more questions and hopefully provide some helpful answers.

    As always, if we can't get to you in the session, feel free to stop us in the halls or find us around Drupaltown and get your learn on.

    We're open to collaborators interested in the topic and the format. Interested developers should contact Ryan or Lyle (Island Usurper). If you just want to contribute your module development best practices, we'd love to have a nice happy list for folks to use as a reference coming out of this session.

    Agenda

    * Introductory words
    * Getting ready to code - think first
    * Where to start with a blank file
    * Writing those first hooks and callbacks
    * Writing smart functions
    * Documenting as you go!
    * Grokking some more Drupal hooks:
       - hook_form_alter()
       - ... (to be determined)
    * Hooking into contributed modules:
       - Ubercart
       - Views
       - ... (to be determined)
    * What to do when you're "done" ; )

    Goals

    Attendees should leave with a greater sense of what it takes to develop Drupal modules successfully. There's no way to pass on a comprehensive understanding of what we know or get to cover, and that is a subset of all there is to know about module development. However, every little bit helps, so we'll try to pass on as many little bits as we can!

    We want to help move as many beginner developers as possible toward the intermediate level and entice those intermediate developers to become the experts we know they can be.

    Resources

    * Drupal 6
    * http://api.drupal.org
    * http://drupal.org/project/ubercart
    * http://drupal.org/project/views
    * http://www.infocom-if.org/downloads/downloads.html

    We will include a downloadable zip of code examples for session attendees to use to follow along as we write the module, discuss the code, and discuss how we got there.

    Usability Sprint, Day 3

    yoroy's picture
    Submitted by yoroy on Sat, 07/19/2008 - 02:41.
    Placement
    Session time: 
    08/30/2008 - 13:30 - 08/30/2008 - 14:30

    Fleshing out the plans is here: http://groups.drupal.org/node/12972

    Looking for co-hosts!

    example:
    - do a card sort on the admin categories
    - discuss the different 'dashboard' approaches people already use
    - choose 2 options we want to compare / test

    another example:
    - let's pick a nice chunk of core interface text: labels, descriptions, help
    - rework them for clarity, consistency and brevity.

    BoF Usability Sprint Day 2

    build prototypes: on paper, in photoshop and/or code
    or: further work on interface copy, start documenting the copywriting guidelines we find.

    BoF Usability Sprint Day 3

    Test conceptcode with the Usability Testing Suite
    Or work on concept some more, take it to the Code Sprint.
    or: create patch for interface copy and start the guidelines handbook page on drupal.org

    Usability Sprint, Day 2

    yoroy's picture
    Submitted by yoroy on Sat, 07/19/2008 - 02:39.
    Placement
    Session time: 
    08/28/2008 - 16:00 - 08/28/2008 - 16:45

    Fleshing out the plans is here: http://groups.drupal.org/node/12972

    Looking for co-hosts!

    example:
    - do a card sort on the admin categories
    - discuss the different 'dashboard' approaches people already use
    - choose 2 options we want to compare / test

    another example:
    - let's pick a nice chunk of core interface text: labels, descriptions, help
    - rework them for clarity, consistency and brevity.

    BoF Usability Sprint Day 2

    build prototypes: on paper, in photoshop and/or code
    or: further work on interface copy, start documenting the copywriting guidelines we find.

    Usability Sprint, Day 1

    yoroy's picture
    Submitted by yoroy on Sat, 07/19/2008 - 02:36.

    Fleshing out the plans is here: http://groups.drupal.org/node/12972

    BoF Usability Sprint Day 1

    * zoom in on 1 or 2 issues we already decided upon before the conference
    (redo admin categories, modules page, permissions page…)
    * bring your ideas and proposals
    * discuss the options, decide on 1 or 2 things we can work on.

    example:
    - do a card sort on the admin categories
    - discuss the different 'dashboard' approaches people already use
    - choose 2 options we want to compare / test

    another example:
    - let's pick a nice chunk of core interface text: labels, descriptions, help
    - rework them for clarity, consistency and brevity.

    Core node access API - next steps

    weitzman's picture
    Submitted by weitzman on Thu, 07/17/2008 - 07:06.
    Co-presenters: 
    Placement
    Session time: 
    08/30/2008 - 13:30 - 08/30/2008 - 14:30

    Overview

    Lets brainstorm about what improvements we can make to the node access control system.

    Agenda

    * How to make it easier to grok
    * What features should be there but aren't

    Goals

    Close with a sentence or two describing the outcome you'd like from this session. For example, is the goal to define a problem and come up with a solution? If you're imparting knowledge, what sort of knowledge should attendees hope to gain by the end?

    Resources

    Please read node_access() and all the functions it calls. Also be familiar with node_db_rewrite_sql(). If you have written a node access module, you are very encouraged to attend.

    Performance tuning expert panel

    amazon's picture
    Submitted by amazon on Wed, 07/16/2008 - 07:34.

    Session recording

    Placement
    Session time: 
    08/30/2008 - 13:30 - 08/30/2008 - 14:30

    Overview

    Tuning the Drupal stack continues to be an exciting combination of science and art. New options for cloud computing and infrastructure services like content distribution networks allow performance load to be distributed. The art of offering your users the right combination of features without creating a performance impact is a design challenge.

    Agenda

    * Performance tuning the Drupal stack
    * Tuning images, CSS, Javascript for front end optimization
    * Outsourcing your performance load
    * Performance load testing
    * Scalable architectures for peak loads
    * Performance improvements in Drupal 6 and Drupal 7

    Goals

    The goal of this session is to learn best practices from a panel Drupal performance experts. We will review the latest tools, techniques, and architectures for ensuring your Drupal site stays fast and can scale under a variety of of loads.

    Resources

    http://groups.drupal.org/high-performance
    http://groups.drupal.org/node/12823

    Messaging and Notifications frameworks

    Jose Reyero's picture
    Submitted by Jose Reyero on Tue, 07/15/2008 - 00:32.

    Session recording

    Co-presenters: 
    Placement
    Session time: 
    08/30/2008 - 09:00 - 08/30/2008 - 10:30

    Overview

    Messaging and Notifications are two complete frameworks for handling subscriptions, notifications about site events, or simply sending out messages using any kind of delivery method. The goal of this presentation is to show the new developments we've been building on top of these frameworks and the new and exciting possibilities that have happened in just the past couple of months since the first beta was introduced at DrupalCon Boston.

    Background

    Your Drupal site is generating all kinds of mail for all kinds of reasons: You have giant announcement list, a few dozen group discussions, automated content notifications, send-to-friend messages, petitions and postcards.
    Now there is the Messaging framework that attempts to abstract all the needs of other modules regarding the sending of user messages, adding also a centralized way to manage all your message templates, filtering, and delivery settings. The Messaging framework accepts different kinds of plug-ins for different sending methods, like different email modules (mimemail, phpmailer), SMS, web notifications, etc..
    The Notifications framework, which in turn uses Messaging as the delivery layer, attempts to simplify building subscriptions-like systems in Drupal. It is a collection of modules that provide a core set of notification types and developers API for building specialized user interfaces, use multiple message delivery methods (including email, sms and IM) and developing custom subscription types.

    Agenda

    * Moving beyond 'e-mail only'; let the users decide how to interact with your site.
    * Enabling round-trip email discussions for any content type or topic
    * The Messaging Framework - More than just email, IM & SMS plugins.
    * Building on the Messaging framework: free message templating and sending for other modules
    * Extending the framework with your own modules or distribution types
    * Notifications modules - How to configure & use subscriptions and notifications.
    * Integration example: Organic Groups now using the Notifications framework
    * Real life usage: Some examples of live sites using this solution.

    Goals

    * Show you we can move beyond the mail only paradigm to sending and receiving messages through different methods.
    * Raise awareness about new and exciting possibilities for user interaction or why just sending emails is not enough nowadays.
    * Let other developers know how they can build on this framework and abstract message sending from their modules.
    * Overview for site builders of how to set up a full featured subscriptions/notifications solution
    * Present the latest developments built on these two frameworks and some new plug-in modules

    Resources

    http://drupal.org/project/messaging
    http://drupal.org/project/notifications
    http://www.developmentseed.org/tags/messaging